Featured Patch Notes

Discussion in 'Titanfall 2 News & Discussion' started by Jimmah, Nov 29, 2016.

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  1. Jimmah

    Jimmah Generation 5

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    Today's update includes a ton of new content, features, bugfixes, and more. Here's what you have to look forward to:

    New Content [FREE]

    New Map: We are welcoming Angel City to Titanfall 2 with a 24/7 playlist, meaning if you just want to play Angel City all day and night you can!
    • Playlist will be a mix of Attrition / Bounty Hunt / Amped Hardpoint.
    • We will keep it up as long as it remains popular.
    • Angel City will also be added to the map rotation for other playlists.

    New Titan Kits:

    RONIN: Phase Reflex
    • When doomed, Ronin phases out of danger.

    NORTHSTAR: Threat Optics
    • Enemies are highlighted while zooming in.

    SCORCH: Scorched Earth
    • Flame Core ignites the ground, leaving thermite in its wake.
    LEGION: Hidden Compartment
    • Power Shot has two charges
    TONE: Burst Loader
    • Aiming allows the 40mm to store up to 3 shots to burst fire.
    ION: Refraction Lens
    • Splitter Rifle splits 5 ways.
    New Weapon "Wingman Elite" pistol
    • A modified version of the classic Wingman pistol.
    New Pilot Execution "Inner Pieces"
    • Phase Shift into an enemy and… it doesn’t go well for them.

    New Content [Things you can buy]

    Scorch and Ion Prime Titans:
    • Stand out with fresh new looks and executions!
    Titan Art Packs:
    • Customize your Titan with five new Nose Arts and an exclusive Warpaint skin. Each of the 6 Multiplayer Titans have their own art pack available.
    Callsign Pack:
    • Includes instant access to 20 new and exclusive Callsigns Banners and 10 Callsign Patches.
    Camo Pack:
    • Includes 20 new and exclusive Camos that can be applied to every Titan, Titan Weapon, Pilot, and Pilot Weapon.

    New Features

    • Added FOV slider to console, increased FOV maximum to 110 on all platforms.
    • Added Film Grain slider.
    • You can now toggle between having a 2D or 3D style damage indicator in the HUD options.
    • Added a new in-game store to purchase Prime Titans, Titan Art Packs, Callsign Pack, and Camo Pack. Please note, all purchasable items are cosmetic only and do not effect game balance.
    • New setting to adjust aiming/ADS sensitivity separate from hipfire sensitivity.
    • A new set of advanced & optional gamepad settings for fine adjustment of turn speeds, deadzones, response curves, and more.
    • Added Support for EA Access, Origin Access, and free Multiplayer Trials.
    • FAQ added to Multiplayer lobby. Your one-stop shop to learn the basics of Titanfall 2 multiplayer - includes in-game patch notes!
    • Modified matchmaking status display to fit longer text needed for some languages.
    • PC Only - Removed "Insane" texture quality and replaced with "Max". No reduction in visual quality for those with enough VRAM, but will reduce hitches when streaming in textures.
    • Display Callsigns for the top 3 players per match during post match scoreboard.
    • Increased likelihood of finding Nessie easter egg in [redacted] mission that no one has found yet. Or did we?
    • Multiplayer Stats menu added to view player stats history. Please note that stats have been tracked since day 1.


    Balance Changes

    • Killing Auto Titans will now count towards killing sprees and contribute to towards Camo unlocks.
    • Fixed Bounty Titan scoring in Bounty Hunt.
    • Grapple will now detach after melee hit even if person melee'ed lives.
    • Adjustments to Northstar's Flight Core.
    • Overcore now starts your Titan Core meter at 30%.
    • Adjusted Viper Thrusters so that in addition to moving faster during Flight Core and Northstar now moves faster during Hover as well.
    • Adjusted Scorch’s Tempered Plating damage reduction, and fixed issue with protecting against Fire Wall.
    • Adjusted weighting on map rotations.
    • Adjusted visibility of Cloak.
    • Firing your weapon will now also disable Cloak.
    • Additional balancing to Tone.
    • Titan kills properly award weapon assist stats to assisting players.
    • Tweaked parameters to reduce immediate reuse of spawn zones, but allow reusing them later in the match.
    • Connected a couple of spawn zone pairs in Crashsite.
    • Reduced chances of getting spawn camped.
    • Spawn zones are more fair in Bounty Hunt (equalizes distance to AI camps).

      • Bounty Hunt changes:
      • When an AI kills a player, that AI now receives half of that player's bonus.
      • Center bonus popup now shows bonus gained rather than total bonus
      • Rebalanced point distribution among waves so that second wave has a larger impact on the game overall.
      • Boss titans are now worth 500 points (was 600).
      • Reapers are now worth 100 points (was 50).
      • Stalkers are now worth 30 points (was 25).
      • Score bar now shows team's total unbanked bonus as a yellow portion of the score bar.
      • Modes that do not have Titans (such as Pilots vs Pilots, and Coliseum) no longer display the team titan status bar below their score bars.

    WEAPONS
    • Flatline - increased far and very far pilot damage
    • Volt - reduced pilot damage
    • R97 - increased pilot damage
    • Spitfire - increased pilot damage
    • L-Star - increased pilot damage
    • Double Take - increased damage
    • EPG - slight increase in splash damage; increased titan damage
    • Thunderbolt - increased pilot and titan direct hit damage

    Bug Fixes
    • Disabled the ability to earn Double XP during Private Matches.
    • PC Only - Fixed issue with Win10 users who were stuck with "Connecting to Respawn Servers…"
    • Fixed issue where assists were being counted as kills for weapons. Weapons will now also properly receive assist stats when assisting in killing Titans.
    • Fixed issue with bad spawns for Last Titan Standing on Exoplanet.
    • Fixed bug where game completion achievements were not being rewarded when playing the missions out of order.
    • Fixed bug where folks were crashing after grappling evac ship just before it's destroyed. Swing away!
    • Fixed issue on Blood and Rust where players were getting stuck in a death loop.
    • Fixed bug where players would appear to be stuck in ground during executions.
    • Fixed issues with collision for hardpoints and banks as well as mantling when jumping on staircases.
    • Fixed issue of not being able to tap and shoot Softball with Autosprint.
    • Fixed issue of Kraber shooting through bubble shields.
    • Fixed incorrect Pilot character sometimes showing in lobby on first game launch.
    • Fixed HUD ammo counter occasionally showing an incorrect amount when using the Devotion.
    • Fixed grapple not detaching if it was unsuccessfully trying to pull you downwards.
    • Fixed skin and camo arms not matching player camo when rodeoing
    • Various localization issues fixed.
    • Fixed Genned Factions not receiving Advocate Gifts - retroactively send any missed Advocate Gifts to affected users.
    • Fixed “New” indicator incorrectly staying on for the Banner and Patch menus.
    • PC Only - Various D3D bug and crash fixes
    • Fix melee hit detection to be more reliable.
    • Fixed issue with Titans not displaying loadout information properly.
    • Fixed bug where players could suicide with a cooked grenade and kill opponent without taking damage in Coliseum.
    • Fixed the grappling hook floating in the air if the grappled player dies. This also fixes some weird forward lunging after grapple melee.
    • Fixed grapple failing to detach from some objects the cord touched while you were grappling.
     
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  2. Getmused

    Getmused Generation 4

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    Wow, that is some serious fixing.

    Very nice
     
  3. Derrame

    Derrame Generation 6

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    good info! thanks!

    ho do we choose which map to play, it says if you want to pay in angel city all day, you can, how do we do that?

    and the things we can buy, is that with real money?

    great changes, really,
    is this update out today? i thought it was on december 3
     
  4. Jimmah

    Jimmah Generation 5

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    #4 Jimmah, Nov 29, 2016
    Last edited: Nov 29, 2016

    There will be a separate playlist for 24/7 Angel City. Update is out now. People have downloaded it already.

    All real money no ingame currency used.
     
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  5. Ik0n88x

    Ik0n88x Generation 7
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    It's out early for people who pre-ordered I believe but if you're in someones Network who has it, you'll be able to play Angel City. Although, PS4 seems to be having issues.
     
  6. Jimmah

    Jimmah Generation 5

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    Repeating myself, can't delete.
     
  7. Derrame

    Derrame Generation 6

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    all the things to buy can we unlock through gam credis' or is it real money exclusive?
    thank you very much for the info
     
  8. Ik0n88x

    Ik0n88x Generation 7
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    You can't earn any of the stuff you can buy in-game. It's only available for purchase.
     
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  9. Derrame

    Derrame Generation 6

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    #9 Derrame, Nov 29, 2016
    Last edited: Nov 29, 2016
    oh, that's not fair :(

    and the new map is ready to download and play today? or the patch only?
     
  10. ensc

    ensc Generation 7
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    #10 ensc, Nov 29, 2016
    Last edited: Nov 29, 2016
    I do like the Angel City only lobby. At least we will have one good map to play on and won't have to tolerate any crap maps in between. Now we just need to add the other 23 TF1 maps so we can deep six these 9 tiny, boring, choke-pointed maps, or at least banish them to their own TF2 classic maps lobby, which no one will every play. :) Once we're there, then all we need is full titan loadout customization and some regen challenges and now we're getting somewhere.
     
  11. Jimmah

    Jimmah Generation 5

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    It's all cosmetic, not really a great loss..
     
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  12. Derrame

    Derrame Generation 6

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    what are the pc controls for the Burst Loader?
    Aiming allows the 40mm to store up to 3 shots to burst fire.

    i aim and clik but there is nothing new
     
  13. ensc

    ensc Generation 7
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    I want to start with a compliment, because the rest is not going to be good. I am VERY HAPPY that it appears as though they didn't modify, scale down or tamper with the Angel City map in any way really. I commend Respawn for that. I was affraid they would severely modify it, because leaving it exactly the same would be very ballsy in that it would reveal the serious downgrades from TF1 to TF2. So, I have to give them their due props for being willing to take that risk. Good job guys!!!

    Now, having said that, I was right. WOW!!!
    -it makes it obvious that the titan play is agonizingly slower
    -the friendly interference is unbearable, your already in a slow titan now try getting stuck behind a teammate who is more of a snail
    -the situational awareness has been severely downgraded (the HUD and minimap offer no assistance)
    -you get 1-shot killed with no idea it was coming or where it was coming from with no time to react

    Another compliment, before more bad. I applaud them for having an Angel City map only lobby. That was a really good idea. Again, good job guys!!!

    However, the new Networks system even makes that excruciatingly painful. If I get into an Angel City lobby, then once I'm in, it should rotate...Attrition, Bounty Hunt, Amped Hardpoint, Attrition, Bounty Hunt, Amped Hardpoint. But, NOOOOOOO!!! With this schnazzy new Networks wonderful feature, you get thrown back into the pool with everyone else with no acknowledgement of the mode you just came out of. I really wanted to play Amped Hardpoint on Angel City more than anything. I had time for about 5 games, so what did I get...Bounty Hunt, Attrition, Bounty Hunt, Bounty Hunt, Attrition. Ugghhh!!!! Infuriating!!!
     
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  14. Derrame

    Derrame Generation 6

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    so, if we choose Angel City, after that, we cannot choose the game mode? :s
     
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  15. ensc

    ensc Generation 7
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    Yes, that is right Derrame. It randomly will give you either Bounty Hunt, Attrition or Amped Hardpoint, but because of the way it works you may keep getting the same mode multiple times in a row and may never get to see one of the modes.

    If you pick a specific mode the way you used to, like Amped Hardpoint, eventually you might see Angel City there, but it will be mixed in randomly among the other 9 maps.
     
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  16. Sapphire

    Sapphire Generation 3

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    I was doing a few games in Attrition last night. I got like 3 times in a row the same map...So far I haven't played angel city xD
     
  17. Derrame

    Derrame Generation 6

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    i played more than 10 matches, still no angle city :s

    is th join network/game system fixed? ca we invite and/or join in games now?
     
  18. DARK BAWGS

    DARK BAWGS Generation 5
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    Come on Ensc, here we go again - let's have TF1 back - get real it just won't happen in the life of TF2, perhaps 3 if this version does well. Yes we are agreed the game in its current version will not pass the test of time without some changes and that does not auger well for a TF3! Sad to say!
     
  19. DARK BAWGS

    DARK BAWGS Generation 5
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    I think you have to go to the Angel City 24/7 mode as it does not appear to be in the regular rotation.
     
  20. Derrame

    Derrame Generation 6

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    but we have to wait to december 3 to go to angel city

    there is no "Angel City Option" in my game